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3/29/2010 10:47:26 PM
 
superJMuser
433 Posts
Joined 08/19/2009
www.revitinfo.com
Entry Type:
Link - Video
Category:
Rendering
Subcategory:
3ds Max
Repost: Revit 2011 and 3dsmax Design 2011 New Feature Workflow - FBX linking (Source Link)  

Thanks for this find too, Gregory...Revit3d.com.  Use the trackback link above to see the original post!

What a huge time saver for a better workflow. I dare any AutoCAD user who has to send 2D dwgs to a renderer to manually create a building in 3ds Max to compare to this Revit/Max powerhouse.

Just another reason to never use CAD again.


Video Link: YouTube - FBX File Link with Revit Architecture — 3ds Max Design 2011 New Features

____________________
4/2/2010 1:23:32 PM
 
rollarch
2 Posts
Joined 02/17/2010
Re: Revit 2011 and 3dsmax Design 2011 New Feature Workflow - FBX linking
In Response To:  superJMuser

hi..i like this one..but i have a question..what if i'll be using vray to render my revit model..does fbx file link a better workflow to that?or it is still good to export to dwg then file link? and apply vray materials?does any1 hav an idea?thanks alot in advance.

4/5/2010 9:47:09 AM
 
superJMuser
433 Posts
Joined 08/19/2009
Re: Revit 2011 and 3dsmax Design 2011 New Feature Workflow - FBX linking
In Response To:  rollarch

Hi there...welcome to the forum!

Although I haven't tested the workflow in 2011, I think that using Vray will be fine.  I used Vray in MAX in the past, and the major thing you'll have to deal with if just swapping out materials and lights.  If you set everything to come in grouped by material, it should be really easy to swap out the materials that come in for Mental Ray, to materials that Vray can use.

As I already said, you'll have to place all your lights and other scene setup, but this workflow should still work great for maintaining and updating the building geometry from Revit>FBX>3DSmax Design.

I'd be interested to know the results of any testing you do, or if anyone else has any thoughts on this.

_______________
superJMuser


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