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8/17/2009 10:42:26 AM | | mertens3d 10 Posts Joined 07/06/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
(i didn't look at the link you provided)
....but one difference is that in Max you can distribute your rendering among several different computers. If you are using Vray or Mental Ray it's done with buckets or natively in max you can break the rendering into strips.
I've only done a minimal amount of rendering on revit, but a lot on max. I can say that I can't imagine doing any kind of production rendering in Revit. It's way too slow. | |
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9/8/2009 2:49:27 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: mertens3d
Thanks for the post! Yeah, MAX rendering is definetely way fast than in Revit. The benefit of doing it in Revit is that there is nothing lost in translation. The render settings are very simple and you get really good quality results when the Render setting is on HIGH. See the attached image (I didn't really spend any time messing with this, just doing the modeling and assigning materials...it could be better).
The problem is that it takes a long time, and as you already mentioned, if you are doing any kind of large production renders or animations, you really can't do it in Revit.
Thanks again for the post and for contributing to the community. If you have any other thoughts, feel free to start a new post! _______________
superJMuser  | Attachments Summary List InteriorRender.jpg; Click the attachment icon to left to view & download the Attachments. Please note that it is suggested to use Internet Explorer when downloading attachments to ensure proper file type translation |
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7/20/2009 5:41:02 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: mertens3d
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superJMuser | |
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8/18/2009 10:00:27 AM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: mertens3d
I had an interesting idea, but I haven't tried it yet...You could feasibly set up 2 instances of Revit (I have a machine that has 2 quad core zeon processors in it, and 16 GB of RAM), and open the same file (detached from central or 2 different locals or whatever). In this file, you would have already duplicated the same camera view, and in one, you render the bottom half with region, and in the other, you render the top half with region. Then you just compose them in Photoshop. This could also be done if you are in an office where you might have multiple PCs available to you.
Just a thought. I'd be interested to know if anyone has any thoughts about this. _______________
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8/23/2009 6:11:48 PM | | mertens3d 10 Posts Joined 07/06/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
I'd thought about something similar. I haven't looked to see how much is exposed in their api.I've only written 4.3 external revit apps..
anyway, i don't know why a pseudo render farm couldn't be developed. Each comp on the farm would render out a portion of the image (similar to what you describe...except it'd be automated). Then there's probably an with activeX module that could be used to combine the portions back together.
I can't be the first to have thought of this, so don't be suprised if someone doesn't come up with a working version. | |
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9/9/2009 12:10:12 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: mertens3d
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superJMuser Last Edit on:5/6/2010 9:50:48 AM | |
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9/21/2009 6:23:06 PM | | W.K.M. 9 Posts Joined 01/26/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
Wow, thanks for that post - that weblink was a good read~! | |
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12/30/2009 9:06:18 AM | | tecton3d 1 Posts Joined 12/30/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
is anyone else doing this? I am with good results thus far... defintely speeds up the revit rendering process since revit can only use 1 of the two quadcore processors installed on my machine. It's still insanely slow, even at moderate resolutions and settings.
once i get up to speed with the revit > max translation via .FBX... i will kiss the revit pain in the ass rendering goodbye forever!
prost! | |
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12/30/2009 11:06:05 AM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: tecton3d
Thanks for the reply...yah, we tend to use Revit for renderings when it's just supposed to a quick, single image. We have gotten pretty good results using just Revit, but depending on the scene, it can take a while. But, sometimes, this is actually more worth it than moving to MAX, especially if you are just looking for a few images at high quality, you can use the batch renderer utility. Just check your materials, colors, and lighting conditions on low quality, before you leave for the day, then set up the batch renderer to run all the images you want over night...usually works fine.
However, I have also used the FBX export, and it works really well. The main problem with the MAX workflow is that there are a lot of settings for mental ray you need to be familiar with to maximize your rendering quality vs. time. If you aren't familiar with these settings already, there is a pretty good learning curve associated.
Anybody else have any workflows they would like to share? _______________
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3/29/2010 12:17:19 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
So it looks as though Revit 2011 will have the 4 core rendering limit removed. I think basically, that there is no limit, as long as it's on one machine...So go out and get you a new 8K (or more) workstation with 24 GB of RAM and 2 hexa or octo-core processors with hyperthreading enabled for an awesome 12-16 core/24-32 Vcore Revit Rendering Machine (or 3DSmax for that matter)!!!
That is really good knews for those that have new Core i7 cpus or dual CPU workstations...it's unfortunate though, that it doesn't look like there is support for farm rendering... _______________
superJMuser Last Edit on:3/29/2010 12:21:58 PM | |
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3/29/2010 11:52:00 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
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superJMuser | |
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4/29/2010 9:40:13 AM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
This is somewhat unrelated, but the new Realistic Visual Styles in Revit 2011 and option for ambient occlusion in views is really a nice addition to the visualization toolset of Revit. Check out the entire feature list here:
Revit 2011 Platform and Architectural New Features _______________
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5/14/2010 1:55:08 PM | | superJMuser 235 Posts Joined 08/19/2009 | Re: Revit 2010 Render Time vs. 3dsMax Design 2010 In Response To: superJMuser
Okay, so the attached images are something I have been experiementing with in Revit 2011. Have a look and let me know what you think (you have to be a registered, logged in user to view attachments, but don't worry, registration is free, you just need to make sure and put in a valid email address, because you'll have to verify your email, so check your spam box when you are looking for the verification email after you register).
There is definetely a place for photorealism, and it can be done with just Revit, but I like these types of images A LOT! I just think they lend themselves to be more artistic, less "Final" looking, and you can spend less time on it because your goal isn't 100% photorealism...you are really going for accurated color, lighting, and just to put accross the design and concept of what the space might feel like.
So anyway, Here's what I did:
1) Set up my model with all the materials, lights, etc. that I wanted
2) Rendered the view to a specific resolution on High Settings (Rendered.jpg)
3) Saved out a Hidden Line view and set sillouette edges on to a thick line (Hidden Line.jpg)
4) Saved out a Shaded View with Ambient Occlusion Turned On (Shaded.jpg)
5) Used Photoshop to:
a) Put the Rendered Image in at 100% opacity.
b) Put the Shaded image in at like 50% opacity.
c) Put the Hidden Line.jpg in at 100% opacity on top layer after I had removed all the white (so it's transparent leaving only the bold black lines)
d) Got the Final Image (Final Photoshoped Image.jpg) _______________
superJMuser  | Attachments Summary List Final Photoshoped Rendering.jpg;Hidden Line with Sillouette Edges.jpg;Rendered.jpg;shaded.jpg; Click the attachment icon to left to view & download the Attachments. Please note that it is suggested to use Internet Explorer when downloading attachments to ensure proper file type translation |
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